



Dream Hackers: Enter other people's dreams.
Hunt their nightmares.
A saga of six dreams.
An action film you play.



The machine
Before you fall, the machine measures you.
- 2–6players
- 60minutes
- +10years
- 7/10difficulty
You move by combining your own steps in a defined space with intuitive teleportation using the controllers.
Except in Prologue, the nightmare adapts to your pace.
Are you a large group?



Dreamfall · Market · Castle · Chess · Outpost · Arena
Learn to fall.
- It starts in a bed, among the clouds.
- It goes on through a balloon market.
- It ends before a boss: Painhead.
6worlds




Street · Keys · Railway · Tower
The book that remembers for you.
- Canals at night and posters that rewrite the dream.
- A train, a tower, a giant: the Golem.
4worlds




Desert · Bridge · Prison
Some cells dream.
- A desert with airship whales.
- A bridge over lava.
- Artefacts in exchange for coins; it's best not to shoot the merchant.
3worlds




Imperium · Abyss · Somnos
Pull the thread all the way to Somnos.
- White city of steam, abyss with lights, golden temple.
- They say the Weavers weave everyone's dreams.
3worlds




Labyrinth · Swamp · Lair
Don't wake the god.
- A labyrinth that opens at your feet.
- A room presided over by a serpent.
4weapons, two per hand
Dream 05
The black moon rises.
- The sixth dream has not yet been dreamt.
- To escape the loop, go back through every dream.
Coming soon to Virtua
The awakening
You wake up. You're at Viladomat 95.
There is only one door back into dreaming.
Book MissionFrom €24.50 per person · 2–6 players · 60 min