The castle's Heart fell silent
The castle's Heart fell silent. Winter refused to leave. Someone has to wake it.
VR escape · 2–8 Guardians · 60 min
Edict of the kingdom
Winter Guardians wanted.
No one wakes a kingdom alone: come with at least one other.
You move by combining your steps in a defined space with teleportation using the controllers. Meta Quest 3.
Act I
The Camp
The camp lights are still holding out.
Inside the cabin, one of you will see what the others need. You will have to talk.
The bell tower
A bell, a hammer and three walls of ice that only give way in the right order.
The telescopes and the fog
Two hands, the same instant: the fog only gives way if you do it at the same time.
The storm
The storm will separate you.
You will find each other again by talking. It is the only way.
Designed for families, teams of up to eight and couples.
Act II
A hundred sleeping rooms are watching you.
The Guardians vanished as if carried off by the wind. Someone must take their place.
The royal family
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The Queen Crown of frost and a serene gaze.
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The Queen Mother Carries winter in her memory.
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The Princess Sceptre of ice and a kingdom to inherit.
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The Old King Beard of frost and a slow step.
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The Warrior King Winter armour and a sentinel's gaze.
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Your place. Someone must take it.
The snowy owl Flew before anyone else. Still knows the way.
Paintings to put in order, a family tree and a zodiac to decipher.
Act III
You are the pieces.
Up above you can see the board. Down below, it moves. The Heart is waiting for you to agree.
Two endings
Every winter has two endings.
The little bell breaks the snow.
Or the snow breaks everything.
Difficulty 8/10
Winter doesn't give up easily
The awakening
Wake the Heart.
The thaw begins with you.
From €24.50 per person · 2–8 Guardians · 60 min
